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Fallout 4 mk14 ebr
Fallout 4 mk14 ebr












fallout 4 mk14 ebr

Note that I said it’s for release: if it’s for your own personal mod, go nuts! Just credit me and link back the mod to my page, and only upload the textures. I’m anticipating that peopleĪsk me about making an original M14, and my answer to that is no for the time being: another mod exists to sate your appetite.Ĭan I use parts of this mod (ie.Attachments) for my own release?įor individual models, like attachments – no.įor retextures, feel free to release them. Unfortunately, time is very scarce for me, and thus most requests that do not interest me will be declined. I am not operating on a strict time frame, so I cannot answer that question. When will you release new features for this mod? Video reviewers: it’s pronounced Mark 14! Yes, it’s weird. Recoil is a bit of a contentious thing around here, so please understand this: whichever way I go, someone will not like it. The gun is held forward due to animation restrictions. I’m working on making a lower-res version to help people cope. People with lesser VRAM cards may experience some missing or compressed textures. Again, nothing I could do about it: it’s not a bug at all, just an unfortunate reality. This also happens with the weapon I derived it on, the submachine gun. Reload sounds are missing for NPC and power armour usage (3rd person only). Available mods are:Įach of these mods will cosmetically affect the weapon. By default, it comes with a semi-auto standard receiver, short barrel, Mod 0 stock, ironsights and a flash hider. The rifle has a base damage of 55 33 (10% less than a hunting rifle stock). weapon will react with lighting).Įxtensive system of mods to personalise weapon. Textures built ground-up with physically-based rendering in mind (ie.

fallout 4 mk14 ebr fallout 4 mk14 ebr

(v1.1) AWKCR is now supported! Craft it at the Weapon Bench.īrand new model with fully functional normal maps Type in ‘player.additem id 1’ to complete the process. To add weapon into your game, type in ‘help mk14 4’, and note down the ID of the WEAP entry. I think I did a reasonably decent job.ġ.2 – New EOTech XPS3 holographic sight, texture fixes, reduced recoil further, reduced reticle glare.ġ.1 – Texture fixes, more receiver mods, reduced recoil slightly, reduced glare on SpecterDR. It’s a small project I did to keep my free time more boring. For those who don’t know what it is, it’s essentially a modernised M14. Please do not use the optional plugin any more. Updated ESP allows for control over damage and recoil. If you don’t like the scope views or want to zoom in in 3rd person, you can use the original scope overlays here.














Fallout 4 mk14 ebr